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Coil Winders, Tapers, and Finishers

The short answer

This job is less likely to change much. Most of the work is the kind AI can't help with. In New York State, the number of these jobs is expected to shrink over the next decade, with about 55 openings expected each year.

Step 1

Where your job stands

Compared with other New York jobs, this one is in the second least exposed fifth for how much AI could touch it. Most of what it involves isn't the kind of work AI can take over.

How much AI could touch this job

Less exposedband 2 of 5
least exposedmost exposed

Looking at the job itself, AI could help with about a quarter of this job's tasks.

What this means

Compared with other New York jobs, this one is in the second least exposed fifth, out of 656 jobs we could rank. Read more in the methodology.

Step 2

What AI can and can’t help with in this job

This job is in the second least exposed fifth of New York jobs for AI exposure. The tasks below show why: most of what it involves is work AI can't simply take over.

AI can help with or automate about 18% of the tasks in this job.

Tasks AI can help with or automate

  1. Review work orders and specifications to determine materials needed and types of parts to be processed.

    AI could do much of this on its own

  2. Record production and operational data on specified forms.

    AI could do much of this on its own

Tasks AI can't do much of

  1. Operate or tend wire-coiling machines to wind wire coils used in electrical components such as resistors and transformers, and in electrical equipment and instruments such as bobbins and generators.

    AI is unlikely to speed this up

  2. Attach, alter, and trim materials such as wire, insulation, and coils, using hand tools.

    AI is unlikely to speed this up

  3. Cut, strip, and bend wire leads at ends of coils, using pliers and wire scrapers.

    AI is unlikely to speed this up

  4. Examine and test wired electrical components such as motors, armatures, and stators, using measuring devices, and record test results.

    AI is unlikely to speed this up

  5. Select and load materials such as workpieces, objects, and machine parts onto equipment used in coiling processes.

    AI is unlikely to speed this up

Step 3

Jobs you could switch to

If you're thinking about a change, these are jobs your experience already fits—related work you could move into. Pick your area to see local options.

See related jobs in

The closest matches by the skills they use—each has projected openings in New York State, pays within reach of your job now, and is no more exposed to AI than your job. Each card shows what the move would take.

  • Grinding and Polishing Workers, Hand

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    slightly less pay31 openings/yrLess exposed than your job now

    Pays slightly less—$48,321 vs your $53,479 here.

    What the move takes

    Usually requires no formal educational credential, plus moderate-term on-the-job training.

    Getting ready typically takes up to about a year.

    Skills you already have

    • Mechanical
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    New skills to build

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    Pays slightly less—$53,272 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, plus moderate-term on-the-job training.

    Getting ready typically takes up to about a year.

    Skills you already have

    • Administration and Management
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    New skills to build

    • Visualization
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  • Rolling Machine Setters, Operators, and Tenders, Metal and Plastic

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    Pays about 16% more—$62,279 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, plus moderate-term on-the-job training.

    Getting ready typically takes up to about a year.

    Skills you already have

    • Mechanical
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    New skills to build

    • Quality Control Analysis
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    Pays slightly less—$51,031 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, plus moderate-term on-the-job training.

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    Skills you already have

    • Mechanical
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    New skills to build

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  • Extruding and Drawing Machine Setters, Operators, and Tenders, Metal and Plastic

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    Pays slightly less—$50,043 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, plus moderate-term on-the-job training.

    Getting ready typically takes up to about a year.

    Skills you already have

    • Production and Processing
    • Manual Dexterity
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    • Control Precision
    • English Language

    New skills to build

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    • Auditory Attention
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    • Quality Control Analysis
  • Milling and Planing Machine Setters, Operators, and Tenders, Metal and Plastic

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    Pays about 8% more—$57,855 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, plus moderate-term on-the-job training.

    Getting ready typically takes up to about a year.

    Skills you already have

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    • Mathematics
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    • Manual Dexterity

    New skills to build

    • Auditory Attention
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  • Cutting and Slicing Machine Setters, Operators, and Tenders

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    Pays slightly less—$50,811 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, plus moderate-term on-the-job training.

    Getting ready typically takes up to about a year.

    Skills you already have

    • Arm-Hand Steadiness
    • Production and Processing
    • Manual Dexterity
    • Control Precision
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    New skills to build

    • Quality Control Analysis
    • Equipment Maintenance
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  • Lathe and Turning Machine Tool Setters, Operators, and Tenders, Metal and Plastic

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    slightly less pay50 openings/yrAbout as exposed as your job now

    Pays slightly less—$51,917 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, plus moderate-term on-the-job training.

    Getting ready typically takes up to about a year.

    Skills you already have

    • Mechanical
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    • Administration and Management
    • Mathematics
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    New skills to build

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  • Grinding, Lapping, Polishing, and Buffing Machine Tool Setters, Operators, and Tenders, Metal and Plastic

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    Pays slightly less—$50,412 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, plus moderate-term on-the-job training.

    Getting ready typically takes up to about a year.

    Skills you already have

    • Production and Processing
    • Manual Dexterity
    • Arm-Hand Steadiness
    • Control Precision
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    New skills to build

    • Quality Control Analysis
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  • Electric Motor, Power Tool, and Related Repairers

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    Pays about 28% more—$68,591 vs your $53,479 here.

    What the move takes

    Usually requires a high school diploma or equivalent, with less than 5 years of experience, plus moderate-term on-the-job training.

    Getting ready typically takes one to two years.

    Skills you already have

    • Mechanical
    • Arm-Hand Steadiness
    • Production and Processing
    • Manual Dexterity
    • Control Precision

    New skills to build

    • Repairing
    • Equipment Maintenance
    • Troubleshooting
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